--- ../2010-03-05-10.53/vg-ddraw_d3d.txt.x 2010-03-19 00:12:26.000000000 -0700 +++ vg-ddraw_d3d.txt.x 2010-03-19 00:12:26.000000000 -0700 @@ -15,45 +15,14 @@ fixme:win:EnumDisplayDevicesW ((null),0,0xNNNN,0xNNNN), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location - Invalid write of size 2 - at ??? (in /dev/zero) - by init_format_filter_info (utils.c) - by initPixelFormats (utils.c) - by InitAdapters (directx.c) - by WineDirect3DCreate (wined3d_main.c) - by DDRAW_Create (main.c) - by DirectDrawCreate (main.c) - by CapsTest (d3d.c) - by func_d3d (d3d.c) - by run_test (test.h:541) - by main (test.h:591) - Address 0xNNNN is not stack'd, malloc'd or (recently) free'd - -{ - - Memcheck:Addr2 - obj:/dev/zero - fun:init_format_filter_info - fun:initPixelFormats - fun:InitAdapters - fun:WineDirect3DCreate - fun:DDRAW_Create - fun:DirectDrawCreate - fun:CapsTest - fun:func_d3d - fun:run_test - fun:main -} wine: Unhandled page fault on write access to 0xNNNN at address 0xNNNN (thread XX), starting debugger... Memcheck, a memory error detector Copyright (C) 2002-2009, and GNU GPL'd, by Julian Seward et al. Using Valgrind-3.6.0.SVN and LibVEX; rerun with -h for copyright info - Command: /home/dank/wine-git/loader/wine-preloader /home/dank/wine-git/loader/wine winedbg --auto 67 48 + Command: /home/dank/wine-git/loader/wine-preloader /home/dank/wine-git/loader/wine winedbg --auto 70 48 preloader: Warning: failed to reserve range 00110000-68000000 Unhandled exception: page fault on write access to 0xNNNN in 32-bit code (0xNNNN). -00000022 ntdll.dll - 00000023 0 Backtrace: =>0 0xNNNN (0xNNNN) 1 0xNNNN init_format_filter_info+0xNNNN(gl_info=0xNNNN, vendor=HW_VENDOR_NVIDIA) [/home/dank/wine-git/dlls/wined3d/utils.c] in wined3d (0xNNNN) @@ -71,10 +40,11 @@ 13 0xNNNN call_thread_func+0xNNNN() in ntdll (0xNNNN) 14 0xNNNN call_thread_entry_point+0xNNNN(entry=0xNNNN, arg=0xNNNN) [/home/dank/wine-git/dlls/ntdll/signal_i386.c] in ntdll (0xNNNN) 15 0xNNNN LdrInitializeThunk(kernel_start=0xNNNN, unknown2=0, unknown3=0, unknown4=0) [/home/dank/wine-git/dlls/ntdll/loader.c] in ntdll (0xNNNN) + 16 0xNNNN wine_call_on_stack+0xNNNN() in libwine.so.1 (0xNNNN) HEAP SUMMARY: in use at exit: NNN bytes in BBBB blocks - total heap usage: 32,653 allocs, 26,023 frees, NNNNN bytes allocated + total heap usage: 37,183 allocs, 30,297 frees, NNNNN bytes allocated NNN bytes in BBBB blocks are definitely lost at notify_alloc (heap.c) @@ -136,5 +106,5 @@ HEAP SUMMARY: in use at exit: NNN bytes in BBBB blocks - total heap usage: 6,423 allocs, 6,251 frees, NNNNN bytes allocated + total heap usage: 6,861 allocs, 6,730 frees, NNNNN bytes allocated